Creating a Shadow-only Light in 3ds MAX

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Found this good tip from Chris Arlt about creating SHADOW ONLY LIGHTS.
Now this is some kick-ass discovery (though it might be buggy for certain settings!)

For a nice light setup, it can be a nice option to create a (non-v-ray-) light that only makes shadows but no light.
This is how it works:

- Set up a light source you like to use (standard or photometric).
- Enable "Shadows" for this light source.
- set the light's color to black. This will prevent brightening up your scene.
- set the shadow color to white. This will create the shadow in general.
- set the shadow density to -1.0 (or something else below 0.0 to fine-tune). This is the key to the black shadow.



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